AI Insights · Timothy · October 2025
Top 5 Anime Games on Android in Slovakia: Q3 2025
Discover the performance trends of the leading anime games on Android in Slovakia during Q3 2025, featuring insights from Sensor Tower.
In the third quarter of 2025, the anime gaming sector on Android in Slovakia showcased varied performance metrics across its leading titles. Here's a breakdown of the top five games based on data from Sensor Tower.
Umamusume: Pretty Derby by Cygames, Inc. experienced fluctuations in its weekly revenue, peaking at around $908 in late July before gradually declining towards September. Downloads started strong with over 500 in early July but saw a decline, reaching as low as 18 by the end of September. The active user base was robust initially, peaking at 947 in mid-July, but saw a slight decrease, stabilizing above 500 towards the end of the quarter.
HAIKYU!! FLY HIGH from Garena International II had a modest revenue performance, with a gradual increase peaking at $98 by mid-September. Downloads were relatively low, starting at 158 in late July and decreasing to 17 by the end of September. Active users mirrored this trend, peaking at 183 in early August and declining to 28 by the quarter's close.
DRAGON BALL GEKISHIN SQUADRA saw no revenue during this period. However, it maintained a moderate download rate, starting at 278 in early September and dropping to 51 by the end. Active users slightly increased from 137 to 162 mid-month before declining to 53.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a steady revenue stream, starting at $502 in late June and tapering off to $66 by the end of September. Downloads were consistent, hovering around the 20s and 50s range. Active users remained stable, fluctuating slightly but maintaining a base around 250.
Finally, Jujutsu Kaisen Phantom Parade from BILIBILI had no revenue but maintained a consistent download rate, peaking at 32 in early August. Active users saw a peak of 201 in late July but experienced some fluctuations, ending the quarter at 95.
These insights highlight the diverse performance levels of anime games in Slovakia, offering a glimpse into user engagement and monetization trends. For more detailed data and analysis, visit Sensor Tower.